More Games Coming To Mac
What you need to know
IGN is your #1 destination for all video game news, expert reviews, and walkthroughs. After gamers found “evidence” that Valve may bring some of its wildly successful gaming products to the Mac, and Valve teased as much last week, we now have official confirmation. Valve is coming to the Mac in a big way. In a press release Monday, Valve announced that Steam, its “Source” gaming engine. Feb 07, 2014 Even before the Mac App Store launched, MacGameStore came on the scene to provide Mac gamers with the latest downloads. In fact, they've been serving up games to Mac customers since 2005. You can buy games directly from the web site, though there's a handy app that you can use if you prefer. A) There aren't enough people on Macs. B) There aren't enough people on Macs that can play games. Devs only have so much time on their hands, why would they sit there and try to port it to a mac when they could port it the consoles and make much more money.
Every thirty or so minutes, my Sims 3 game randomly freezes or crashes. Nothing that I am doing in the game causes the freeze or crash. It does one of two things: either it freezes so that the music is still playing and my mouse can move but nothing else is happening and I am forced to anually shut down my computer or the game simply crashes without any warning. Sims 3 keeps crashing mac. There seems to be no solution even after weeks of not being able to play my rather expensive games. I miss the sims Sincerely, Why does my game case say Mac on it when it hardly works at all on Mac?!:?: 0. Valleygirl21 Posts: 1. August 2013 edited August 2013. Why does my sims 3 game keep crashing on mac.
- Path of Exile is coming to iOS and Mac.
- The game is free-to-play and hugely popular on other platforms.
- Gamers can choose from six characters as they battle through dungeons.
Grinding Gear Games has confirmed (via iDB) that it intends to bring Path of Exile to iOS and, wait for it, even Mac. The title is a free-to-play action role playing game that is already hugely popular on PC, Xbox One, and PS4. And now it's coming to our side of the gaming world, too.
The announcement was made during the recent ExileCon 2019 event that took place in New Zealand. And there's more good news with the company saying that gamers can look forward to an experience without what Grinding Gears Games co-founder Jonathan Rogers called 'evil garbage.' He was speaking about micro-transactions and the like, something that has caused quite the discussion in gaming circles in recent months. Mobile gamers have had to deal with timers, ads, and more but Rogers suggests none of that will be in play here.
There's a YouTube video available that shows the new game running on an iPhone 11 Pro Max which might suggest that a pretty beefy phone is needed in order to make the game run properly. Or it might just be that's the phone they had in-hand when the cameras were rolling – no information on required specifications has been made available yet.
There's no information yet on when Path of Exile will be available for players to get their teeth into, but we do know that the Mac version will come at some point in 2020.
Concepts everywhereAnother day, another iPhone 12 Pro concept. How much would you pay?
If reports are accurate we might be waiting a little while longer than normal for iPhone 12 Pro. But would you care if it looked like this?
Mac, iPhone and iPad users should soon see a bunch of new high-performance graphics games coming to the platforms, thanks to support for the powerful graphics API, Vulkan …
Vulkan is an open, cross-platform GPU API already supported by Android smartphones, Windows, Linux, games consoles, VR kit and more. It’s able to use graphics chips from all the major players, including Intel, Nvidia, AMD and ARM.
Khronos Group – a consortium dedicated to the creation of open standards for the graphics industry – has made MoltenVK available to macOS and iOS. This allows developers to easily port their existing Windows and Android games to Macs and iOS devices.
As Arstechnica notes, Valve has already been experimenting with a macOS version of Dota 2 (above).
Valve is an early adopter of MoltenVK. The company has been testing MoltenVK for the macOS version of Dota 2, and indications are extremely promising: the Vulkan-on-Metal version of the game has frame rates as much as 50 percent higher than the version using Apple’s OpenGL stack. Apple’s OpenGL drivers have long been criticized, both for their poor performance and for Apple’s refusal to support the latest versions of the specification. The Dota 2 experience suggests that developers can reap big dividends by bypassing them.
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The site says that MoltenVK does lack a few Vulkan features, but the emphasis is on giving predictable performance with very low processing overhead, ensuring that games run smoothly.
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